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Bug
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Resolution: Unresolved
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None
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21w08b, 1.17 Pre-release 1, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w39a, 21w41a, 21w42a, 21w43a, 1.18 Pre-release 6, 1.18 Pre-release 8, 1.18, 1.18.1 Pre-release 1, 1.18.1, 1.18.2, 22w12a, 22w14a, 1.19, 22w24a, 1.19.1 Pre-release 4, 1.19.2, 1.19.4, 23w12a, 23w14a, 1.20.1
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None
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Confirmed
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Particles
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Normal
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Platform
Certain particle effects appears very bright using Fabulous.
Repro steps
- Using Fabulous, place a campfire. Observe that intersecting particle clouds will appear bright.
- Turn down Render distance to something low, ~2-3.
- Move backwards.
- Observe that as the campfire is swallowed by fog the particle clouds will be bright, almost white, and be visible longer than the campfire model.
- is duplicated by
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MC-226778 Some smoke particles turn white with Fabulous! graphics mode
- Resolved
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MC-226779 Some smoke particles can be seen through fog and lava with Fabulous! graphics mode
- Resolved
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MC-239938 Particles render too bright behind firework explosion flashes with Fabulous! graphics
- Resolved
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MC-261630 Overlapping translucent particles appear to be rendered brighter in Fabulous! graphics
- Resolved
- relates to
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MC-186105 Rain particles look lighter than they should with graphics set to Fabulous!
- Open
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MC-278096 "Fabulous!" graphics and clouds disabled causes all particles to linger in frame buffer for one frame
- Reopened