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Bug
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Resolution: Awaiting Response
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None
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21w08b
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None
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Windows 10, java 1.8.0_51 x64
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Unconfirmed
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(Unassigned)
When creating a resource pack, you can namespace it by using this folder structure:
/<resource_pack_name>
/<resource_pack_name>/assets/<namespace_name>
if you want to add new sounds events in a custom namespace, you create a sounds.json file:
/<resource_pack_name>/assets/<namespace_name>/sounds.json
Now, the sound event is known by the game (see picture 1). However, the sound file has to be placed in the minecraft namespace in order to be played:
/<resource_pack_name>/assets/minecraft/sounds/test.ogg
More, if the sound file is not found, the /playsound command does not return an error (see picture 2).
Maybe related to MC-118737.