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Bug
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Resolution: Unresolved
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None
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1.16.5, 21w07a, 21w08b, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Pre-release 2, 1.17 Pre-release 3, 1.17 Pre-release 4, 1.17 Pre-release 5, 1.17 Release Candidate 1, 1.17 Release Candidate 2, 1.17, 1.17.1 Pre-release 1, 1.17.1 Pre-release 2, 1.17.1 Release Candidate 1, 1.17.1, 21w37a, 21w38a, 21w39a, 21w40a, 21w41a, 21w42a, 21w43a, 21w44a, 1.18 Pre-release 1, 1.18 Pre-release 5, 1.18, 1.18.1 Pre-release 1, 1.18.1, 1.18.2, 22w13a, 22w14a, 22w15a, 22w17a, 1.19 Pre-release 2, 1.19, 1.19.2, 22w46a, 1.19.4, 23w14a, 1.20.4, 1.21.1, 24w34a
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Confirmed
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Debug, UI
The Bug:
When a player looks at an entity, the debug screen displays the name of the entity on the right side. A living entity with the invisibility effect or an item frame with the NBT tag 'Invisible' set to true still appears on the debug screen if a player is in range.
Steps to Reproduce:
- Summon an invisible villager at your position by using the command provided below.
/summon minecraft:villager ~ ~ ~ {NoAI:1b,active_effects:[{duration:-1,amplifier:0b,id:"minecraft:invisibility"}]}
- Enable the F3 debug screen by hitting the F3 key.
- Step back and look at the invisible villager.
- Look at the right-hand side of the debug screen and take note of how this menu indicates if you're targeting the invisible villager.