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Bug
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Resolution: Unresolved
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None
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21w06a, 21w07a, 21w08a, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Pre-release 3, 1.17 Pre-release 4, 1.17 Pre-release 5, 1.17 Release Candidate 1, 1.17 Release Candidate 2, 1.17, 1.17.1 Pre-release 1, 1.17.1 Pre-release 3, 1.17.1 Release Candidate 1, 1.17.1, 21w37a, 21w39a, 21w40a, 1.18, 1.18.1, 22w05a, 1.18.2 Pre-release 1, 1.18.2, 1.19, 1.19.2, 1.19.3, 1.19.4, 1.20.1, 1.21 Pre-Release 1, 1.21, 1.21.3, 1.21.4
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Confirmed
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Spectator
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Rendering
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Low
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Platform
The Bug:
The freezing effect isn't immediately removed upon switching into spectator mode.
Steps to Reproduce:
- Switch into creative mode and stand inside of some powder snow.
- Wait until the freezing overlay completely covers your screen and then switch to spectator mode.
- Take note as to whether or not the freezing effect is immediately removed upon switching into spectator mode.
Observed Behavior:
The freezing effect isn't immediately removed upon switching into spectator mode.
Expected Behavior:
The freezing effect would be immediately removed upon switching into spectator mode.
Code Analysis:
Code analysis by Avoma can be found below.
The following is based on a decompiled version of Minecraft 1.19.2 using MCP-Reborn.
public class ServerPlayer extends Player { ... public boolean setGameMode(GameType gameType) { if (!this.gameMode.changeGameModeForPlayer(gameType)) { return false; } else { this.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.CHANGE_GAME_MODE, (float)gameType.getId())); if (gameType == GameType.SPECTATOR) { this.removeEntitiesOnShoulder(); this.stopRiding(); } else { this.setCamera(this); } this.onUpdateAbilities(); this.updateEffectVisibility(); return true; } } ...
If we look at the above class, we can see that only two methods are called when a player switches into spectator mode. These methods are removeEntitiesOnShoulder() and stopRiding(). This basically means that when a player changes into spectator mode, any entities that are riding on their shoulders will be dismounted, along with the player themselves being dismounted if they are riding any entity. As a result of only these two methods being called, the freezing effect isn't immediately removed upon switching into spectator mode.
Fix:
Simply calling the setTicksFrozen() method where appropriate within this piece of code will immediately remove the freezing effect upon switching into spectator mode, thus resolving this problem. The following line code can be used to fix this issue.
this.setTicksFrozen(0);
- relates to
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MC-215531 The carved pumpkin overlay is rendered in spectator mode
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MC-217095 Switching to spectator mode while standing in a nether portal does not make the overlay animation disappear immediately
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MC-217716 The green nausea overlay isn't removed when switching into spectator mode
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