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Bug
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Resolution: Duplicate
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None
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1.16.5
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None
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Windows 10 Pro x64
Java 8 Update 281
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Unconfirmed
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(Unassigned)
Typically while standing near a Nether portal, when the "portal" sound plays, the sound fades when the player moves away from the portal. However, when using a custom sound in a resourcepack, it does not fade like it is supposed to. It is possible this bug may affect other sounds as well, but I have only noticed it here.
I also tested this on version 1.12.2, and both sounds functioned normally.
- duplicates
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MC-146721 Stereo sounds don't become quieter when the player walks away
- Resolved