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Bug
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Resolution: Unresolved
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None
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21w05b, 21w06a, 21w07a, 21w08b, 21w11a, 21w13a, 21w14a, 21w16a, 21w17a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17, 1.17.1, 1.18 Pre-release 1, 1.18, 1.18.1, 22w05a, 1.18.2, 1.19, 1.19.2, 1.19.4, 23w14a, 1.20.1, 1.20.4, 24w34a
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Community Consensus
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Textures and models
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Low
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Gameplay
For a comprehensive list of other examples of issues with 2D planes in models not being mirrored as expected, click here.
The bug
The plane composing the top attachment for spore blossoms does not mirror on the back as one would expect, resulting in physical/illogical weirdness.
How to reproduce
- Place a spore blossom
- View a specific section of the leaf, preferably a 2x2 area on the corner
- View the exact same section of that texture plane on the direct opposite side
- Note that the exact texture pattern at that position is different, even though it should be the same
How to fix
The resource pack attached to MC-237445 fixes this issue completely, alongside fixing multiple other issues with flat plane models.
The attached spore_blossom.json can also be used, however it "fixes" MC-214185 as well, which has since been considered intended.
- relates to
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MC-114451 Shulker box block top texture is flipped 180 degrees / incorrectly mirrored
- Reopened