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  1. Minecraft: Java Edition
  2. MC-214693

Tripwire texture is not mirrored correctly from behind


    • Confirmed
    • (Unassigned)

      For a comprehensive list of other examples of issues with 2D planes in models not being mirrored as expected, click here.

      The bug

      The planes composing tripwire do not mirror on the back as one would expect, resulting in physical/illogical weirdness.

      Fixed models (Mojang has full permission to use this fix): tripwire_n.json tripwire_ne.json tripwire_ns.json tripwire_nse.json tripwire_nsew.json tripwire_attached_n.json tripwire_attached_ne.json tripwire_attached_ns.json tripwire_attached_nse.json tripwire_attached_nsew.json

      How to reproduce

      1. Place tripwire such that it will be visible from both angles
      2. View a specific tiny clump of pixels of the tripwire
      3. View the exact same clump of pixels from the other side of the texture plane
      4. Note that the exact texture pattern at that position is different, even though it should be the same

        1. 2021-02-09_20.57.56.png
          88 kB
        2. 2021-02-09_20.57.59.png
          264 kB
        3. tripwire_attached_n.json
          1 kB
        4. tripwire_attached_ne.json
          1 kB
        5. tripwire_attached_ns.json
          1 kB
        6. tripwire_attached_nse.json
          2 kB
        7. tripwire_attached_nsew.json
          3 kB
        8. tripwire_n.json
          1 kB
        9. tripwire_ne.json
          1 kB
        10. tripwire_ns.json
          1 kB
        11. tripwire_nse.json
          2 kB
        12. tripwire_nsew.json
          3 kB

            panda4994 [Mojang] Panda
            Awesoman3000 Connor Steppie
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            3 Start watching this issue