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Bug
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Resolution: Unresolved
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None
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21w05b, 21w06a, 21w07a, 21w11a, 21w13a, 21w14a, 21w16a, 21w17a, 1.17, 1.17.1 Pre-release 1, 1.17.1 Release Candidate 1, 1.17.1, 21w37a, 1.18.1, 1.18.2, 22w11a, 1.19, 1.19.1, 1.19.2, 1.19.3, 23w03a, 1.19.4, 23w14a, 1.20.1, 1.20.4
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None
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Confirmed
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Mob behaviour
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Normal
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Gameplay
I wouldn't expect this to happen, especially because leather armor prevents freezing which should prevent skeletons being converted.
The changelog states: "Skeletons now convert to strays when frozen", and as they are not frozen because of the leather armor, they should not convert into strays
To reproduce:
1. Run
/summon skeleton ~ ~ ~ {ArmorItems:[{},{},{Count:1,id:leather_chestplate},{}]}
2. Observe results
Code analysis
Code analysis by ampolive can be found in this comment.