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Bug
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Resolution: Duplicate
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None
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20w51a, 21w03a, 21w05b
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Confirmed
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Mob behaviour
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Important
Some mobs do not pathfind to water when set on fire by fire aspect
Here is a list (more mobs to come when I have time to test more)
Rabbit
Sheep
Cow
Zombie Villagers - Has to be at night
Wolves - Must not be around Llamas or skeletons in testing
Ravenger
Axolotls
Iron Golem - Must not be any enemies around
Evoker - Must not be any villagers or other targets around
Pillager - Must not be any villagers or other targets around
Endermite
Silverfish
Chicken
Piglin - Has to be in the overworld
Llamas
Villagers - Even run away from water
Cats
Turtles
Donkeys
Hoglin - Has to be in the overworld
Pandas
Vindicators
Axolotls
Skeletons - Has to be at night
Creepers
Zombies - Has to be at night
More to come shortly!
- duplicates
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MC-115396 Most mobs on fire don't try to extinguish themselves
- Open