-
Bug
-
Resolution: Fixed
-
20w51a, 21w03a, 1.16.5, 21w05b, 21w06a, 21w10a, 21w11a, 21w15a, 1.17 Pre-release 5, 1.17
-
None
-
Confirmed
-
Custom Worlds, Structures
-
Normal
The bug
Strongholds do not generate in certain customized worlds despite /locate saying otherwise. At first, I thought it was caused by blackstone as default block. Later, it turned out that it was not generating at all. Then, I thought it might be caused by effects being set to nether. Even with overworld effects there was no stronghold.
How to reproduce
- Download the 210612.json file
- Import it to a new creative world
- Use /locate stronghold
- Teleport there
- Set your game to spectator mode
- Fly down
→ No actual stronghold, but the message from /locate still says that there is a stronghold
Might be caused by the biome distribution having nether biomes. The best possible fix might be to make strongholds generation independent on biomes, but on the worldgen import.