Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-210329

Sculk sensors are not activated upon armor on entities breaking

    XMLWordPrintable

Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 20w51a, 21w03a, 21w05a, 21w05b, 21w06a, 21w07a, 21w08b, 21w10a, 21w14a, 21w15a, 21w17a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Release Candidate 1, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w38a, 1.18, 1.18.1, 1.18.2, 22w14a
    • 22w19a, 1.19 Pre-release 1
    • Confirmed
    • Game Events
    • Low

    Description

      The Bug:

      Sculk sensors are not activated upon armor on entities breaking.

      Steps to Reproduce:

      • Place down a sculk sensor and set the time to "day".
      • Summon a zombie wearing some armor that is almost broken.
      • /summon minecraft:zombie ~ ~ ~ {NoAI:1b,ArmorItems:[{},{},{},{id:"minecraft:diamond_helmet",Count:1b,tag:{Damage:406}}]}
      • Wait for the helmet that it's wearing to break.
      • Take note as to whether or not sculk sensors are activated upon armor on entities breaking.

      Observed Behavior:

      Sculk sensors are not activated upon armor on entities breaking.

      Expected Behavior:

      Sculk sensors would be activated upon armor on entities breaking.

      Attachments

        1. MC-210329.mp4
          2.50 MB
        2. MC-210329.png
          MC-210329.png
          1.16 MB
        3. MC-210329 - 1.19-pre1 (Fixed).png
          MC-210329 - 1.19-pre1 (Fixed).png
          231 kB
        4. MC-210329 - 22w19a.png
          MC-210329 - 22w19a.png
          230 kB

        Issue Links

          Activity

            People

              Unassigned Unassigned
              Avoma Avoma
              Votes:
              6 Vote for this issue
              Watchers:
              3 Start watching this issue

              Dates

                Created:
                Updated:
                Resolved:
                CHK: