Affects Version/s: 20w51a, 21w03a, 21w05a, 21w05b, 21w06a, 21w07a, 21w08b, 21w10a, 21w14a
Fix Version/s: None
Sculk sensors are not activated upon armour on entities breaking.
Steps to Reproduce:
- Set the time to day.
- Run the following command:
→ Notice how the sculk sensor does not activate upon the helmet from the entity being destroyed
Quote from the 20w49a Changelog, "A vibration is anything that causes physical motion". I would definitely consider this as physical motion, since the armour is physically destroyed. This bug was discovered whilst testing MC-171476.