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  1. Minecraft: Java Edition
  2. MC-210271

The game crashed whilst rendering overlay

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.16.4
    • None
    • Unconfirmed
    • (Unassigned)

      Can anyone help me? I play an unmodded version of the game and I can't find anything online to fix this.

       

      ---- Minecraft Crash Report ----
      // I bet Cylons wouldn't have this problem.

      Time: 1/2/21 12:27 AM
      Description: Registering texture

      java.lang.SecurityException: SHA-256 digest error for assets/minecraft/textures/gui/title/mojangstudios.png
      at sun.security.util.ManifestEntryVerifier.verify(ManifestEntryVerifier.java:218)
      at java.util.jar.JarVerifier.processEntry(JarVerifier.java:241)
      at java.util.jar.JarVerifier.update(JarVerifier.java:228)
      at java.util.jar.JarVerifier$VerifierStream.read(JarVerifier.java:482)
      at java.io.FilterInputStream.read(FilterInputStream.java:133)
      at java.nio.channels.Channels$ReadableByteChannelImpl.read(Channels.java:385)
      at dex.a(SourceFile:98)
      at det.a(SourceFile:97)
      at det.a(SourceFile:90)
      at doh$a.b(SourceFile:172)
      at ejy.a(SourceFile:28)
      at ekd.c(SourceFile:96)
      at ekd.a(SourceFile:68)
      at ejq.a(SourceFile:75)
      at ekd.a(SourceFile:185)
      at ekd$$Lambda$2744/677759195.accept(Unknown Source)
      at java.util.concurrent.CompletableFuture.uniAccept(CompletableFuture.java:656)
      at java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:632)
      at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:442)
      at ekd$$Lambda$2942/677196787.execute(Unknown Source)
      at com.mojang.blaze3d.systems.RenderSystem.replayQueue(SourceFile:116)
      at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:103)
      at dez.e(SourceFile:308)
      at djz.e(SourceFile:1068)
      at djz.e(SourceFile:681)
      at net.minecraft.client.main.Main.main(SourceFile:215)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Render thread
      Stacktrace:
      at sun.security.util.ManifestEntryVerifier.verify(ManifestEntryVerifier.java:218)
      at java.util.jar.JarVerifier.processEntry(JarVerifier.java:241)
      at java.util.jar.JarVerifier.update(JarVerifier.java:228)
      at java.util.jar.JarVerifier$VerifierStream.read(JarVerifier.java:482)
      at java.io.FilterInputStream.read(FilterInputStream.java:133)
      at java.nio.channels.Channels$ReadableByteChannelImpl.read(Channels.java:385)
      at dex.a(SourceFile:98)
      at det.a(SourceFile:97)
      at det.a(SourceFile:90)
      at doh$a.b(SourceFile:172)
      at ejy.a(SourceFile:28)

      – Resource location being registered –
      Details:
      Resource location: minecraft:textures/gui/title/mojangstudios.png
      Texture object class: doh$a
      Stacktrace:
      at ekd.c(SourceFile:96)
      at ekd.a(SourceFile:68)
      at ejq.a(SourceFile:75)
      at ekd.a(SourceFile:185)
      at ekd$$Lambda$2744/677759195.accept(Unknown Source)
      at java.util.concurrent.CompletableFuture.uniAccept(CompletableFuture.java:656)
      at java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:632)
      at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:442)
      at ekd$$Lambda$2942/677196787.execute(Unknown Source)
      at com.mojang.blaze3d.systems.RenderSystem.replayQueue(SourceFile:116)
      at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:103)

      – Overlay render details –
      Details:
      Overlay name: doh
      Stacktrace:
      at dzz.a(SourceFile:608)
      at djz.e(SourceFile:1048)
      at djz.e(SourceFile:681)
      at net.minecraft.client.main.Main.main(SourceFile:215)

      – Overlay render details –
      Details:
      Overlay name: doh

      – System Details –
      Details:
      Minecraft Version: 1.16.4
      Minecraft Version ID: 1.16.4
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_51, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 2270248608 bytes (2165 MB) / 3657433088 bytes (3488 MB) up to 4294967296 bytes (4096 MB)
      CPUs: 16
      JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
      Launched Version: 1.16.4
      Backend library: LWJGL version 3.2.2 build 10
      Backend API: GeForce RTX 2070 SUPER/PCIe/SSE2 GL version 4.6.0 NVIDIA 460.89, NVIDIA Corporation
      GL Caps: Using framebuffer using OpenGL 3.0
      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Graphics mode: fancy
      Resource Packs: vanilla
      Current Language: English (US)
      CPU: 16x AMD Ryzen 7 3800X 8-Core Processor

            Unassigned Unassigned
            Prismz Matt Andrews
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              Created:
              Updated:
              Resolved: