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Bug
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Resolution: Duplicate
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None
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20w51a
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Minecraft Version: 20w51a
Operating System: Windows 10 (amd64) version 6.3 // Apparently, Minecraft detects OS versions incorrectly. It detected Windows 8.1
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1171061360 bytes (1116 MB) / 3184001024 bytes (3036 MB) up to 3184001024 bytes (3036 MB)
CPUs: 4
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms1024m -Xmx3072m //Beautiful name for the executeable, btw
Launched Version: MultiMC5
Backend library: LWJGL version 3.2.2 build 10
Backend API: Intel(R) HD Graphics 4600 GL version 4.3.0 - Build 20.19.15.5126, Intel
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type:
Graphics mode: fancy
Current Language: English (US)
CPU: 4x Intel(R) Core(TM) i5-4590 CPU @ 3.30GHzMinecraft Version: 20w51a Operating System: Windows 10 (amd64) version 6.3 // Apparently, Minecraft detects OS versions incorrectly. It detected Windows 8.1 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1171061360 bytes (1116 MB) / 3184001024 bytes (3036 MB) up to 3184001024 bytes (3036 MB) CPUs: 4 JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms1024m -Xmx3072m //Beautiful name for the executeable, btw Launched Version: MultiMC5 Backend library: LWJGL version 3.2.2 build 10 Backend API: Intel(R) HD Graphics 4600 GL version 4.3.0 - Build 20.19.15.5126, Intel GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Graphics mode: fancy Current Language: English (US) CPU: 4x Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
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Unconfirmed
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(Unassigned)
- duplicates
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MC-252389 When landing (or jumping) on wool with your hitbox over the edge, it produces a vibration
- Resolved