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  1. Minecraft: Java Edition
  2. MC-207728

Bug when trying to launch

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.16.4
    • None
    • java
    • Unconfirmed
    • (Unassigned)

      The game crashed whilst initializing game
      Error: java.lang.RuntimeException: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
      Exit Code: -1

      and the crash report is:
      ---- Minecraft Crash Report ----
      // Hey, that tickles! Hehehe!

      Time: 05/12/20 4:29 PM
      Description: Initializing game

      java.lang.RuntimeException: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
      at deg.b(SourceFile:172)
      at deg.b(SourceFile:149)
      at deg.d(SourceFile:65)
      at deg.a(SourceFile:54)
      at deg.<init>(SourceFile:45)
      at djz.<init>(SourceFile:480)
      at net.minecraft.client.main.Main.main(SourceFile:177)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Render thread
      Stacktrace:
      at deg.b(SourceFile:172)
      at deg.b(SourceFile:149)
      at deg.d(SourceFile:65)
      at deg.a(SourceFile:54)
      at deg.<init>(SourceFile:45)
      at djz.<init>(SourceFile:480)

      – Initialization –
      Details:
      Stacktrace:
      at net.minecraft.client.main.Main.main(SourceFile:177)

      – System Details –
      Details:
      Minecraft Version: 1.16.4
      Minecraft Version ID: 1.16.4
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_51, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 1594239200 bytes (1520 MB) / 2113929216 bytes (2016 MB) up to 2147483648 bytes (2048 MB)
      CPUs: 8
      JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
      Launched Version: 1.16.4
      Backend library: LWJGL version 3.2.2 build 10
      Backend API: Intel(R) UHD Graphics 620 GL version 4.5.0 - Build 25.20.100.6576, Intel
      GL Caps: Using framebuffer using OpenGL 3.0
      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      CPU: 8x Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz

            Unassigned Unassigned
            zu_tart Zain S
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              Created:
              Updated:
              Resolved: