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  1. Minecraft: Java Edition
  2. MC-207388

Issues with chunk rendering when height limit is large

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Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 20w49a, 20w51a
    • 21w03a
    • None
    • Community Consensus
    • Rendering
    • Important

    Description

      Changing the world height introduces issues with chunk rendering. It's correlated with movement; once unloaded they don't try to rerender. This world has a 64x64 area centered at 0,0. World goes from 511 to -512

      Worldgen datapack used: https://github.com/onnowhere/examples/blob/main/negative_height.zip

      Attachments

        1. 2020-12-03_16.48.17.png
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          Nixinova
        2. 2020-12-03_16.48.26.png
          599 kB
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        3. 2020-12-03_16.49.14.png
          817 kB
          Nixinova
        4. Minecraft 20w49a - Singleplayer 2020-12-03 16-57-10.mp4
          4.82 MB
          Nixinova

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              panda4994 [Mojang] Panda
              Nixinova Nixinova
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              Dates

                Created:
                Updated:
                Resolved:
                CHK: