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Bug
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Resolution: Fixed
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20w49a, 20w51a
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None
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Community Consensus
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Rendering
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Important
Changing the world height introduces issues with chunk rendering. It's correlated with movement; once unloaded they don't try to rerender. This world has a 64x64 area centered at 0,0. World goes from 511 to -512
Worldgen datapack used: https://github.com/onnowhere/examples/blob/main/negative_height.zip
- is duplicated by
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MC-207406 Setting the world height value to its maximum (1024) causes messed up rendering, AI, and Collision
- Resolved
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MC-207973 World chunk builds dissapear after using a datapack
- Resolved
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MC-210238 Modifying height limit with Data Packs with higher numbers than 512 makes the world invisible
- Resolved
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MC-210514 Custom dimension with a height of 528 and more is invisible
- Resolved