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Bug
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Resolution: Invalid
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None
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1.16.4
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None
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Windows 10 Pro
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Unconfirmed
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(Unassigned)
In a self written Datapack I made a function that teleports you into the direction you're looking at and prevents damage by giving the player slow falling and resistance. Sometimes after touching the ground I get catapulted around 14 blocks in the air again without any reason. No code in the Datapack could be responsible for this behavior.