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  1. Minecraft: Java Edition
  2. MC-206617

Pointed dripstone filling up a cauldron is not affected by the randomTickSpeed gamerule

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 20w48a
    • None
    • Unconfirmed
    • (Unassigned)

      to reproduce:

      • create the appropriate setup for pointed dripstone to start filling up a cauldron
      • wait until the cauldron is filled(and measure the time it took)
      • empty the cauldron, set the randomTickSpeed gamerule to a ridiculous number and wait
      • (X) the times are similar although the second one should be significantly faster

            Unassigned Unassigned
            Mcupdatewanter Bug bug
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              Created:
              Updated:
              Resolved: