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Bug
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Resolution: Unresolved
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None
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1.16.4, 20w46a, 20w48a, 20w49a, 21w03a, 1.16.5, 21w05b, 21w08b, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w19a, 1.17 Release Candidate 1, 1.17, 1.17.1 Release Candidate 1, 1.17.1, 1.18.2, 22w12a, 1.19.1, 1.19.2, 1.19.3, 23w04a, 1.20 Pre-release 1, 1.20 Release Candidate 1, 1.20, 1.20.2 Release Candidate 1
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None
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Confirmed
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Mob behaviour
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Low
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Gameplay
This essentially clones per commentMC-166980.
The bug
Bees have a tendency to pathfind towards the north-west. So far, I have tested this only for bees spawned using /summon: YouTube video
This issue seems to have persisted, according to this comment for 1.16.1, information from MC-206396 in 1.16.4 (although the game is modified), and having tested it myself. I cannot say if it is less or more biased than it was before 20w12a/20w22a.
An easy way to reproduce this would be to spawn them in at 0,0 and watch where they go after a few minutes, but one can also perform a /kill command with xyz/dxdydz values to count the bees in each quadrant. This yielded ~6 times as many bees in the northwest quadrant than each other quadrant individually, after ~5 minutes of waiting.
- clones
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MC-181827 Northwest bias in bee movement
- Resolved
- is duplicated by
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MC-207524 Bees sometimes wander too far from their beehive (more than 22 blocks)
- Resolved
- relates to
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MC-252222 Frog movement is biased towards the southeast
- Open
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MC-248225 Incorrect BlockPos getSquaredDistance() calculation
- Resolved
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MCPE-143979 Bees have northwest wandering bias
- Open
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MC-254201 Allays travelling abnormally far towards northwest when logging off a multiplayer server
- Reopened