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  1. Minecraft: Java Edition
  2. MC-205959

Player and data pack ran commands are not the same as command block ran commands

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.16.4, 20w46a
    • None
    • Unconfirmed
    • (Unassigned)

      This is a little hard to explain but basically, there is a minor difference between player commands and command block commands when ran.

      The most noticable way I can show this off is via /data

      How to reproduce:

      1./data merge a skeleton or a zombie while they have a target with a command block set on repeat

      2.do the same thing but with player commands or data packs

      Observation:

      When the /data is ran via command block, the zombie or skeleton's behavior is not interrupted, while player ran or data pack ran commands causes the mobs to freeze

      Expectation:

      Like command block ran commands, they shouldn't freeze in place when getting /data'd

       Command used: /data merge entity @e[type=skeleton,limit=1,sort=nearest] {false_value:false} (I recommend using a false value like what I did to not completely affect the mob's state when testing)

       

            Unassigned Unassigned
            Sixtinine Jumong D. Isla
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              Created:
              Updated:
              Resolved: