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Bug
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Resolution: Duplicate
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None
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20w45a
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None
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Linux Mint, default java,
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Unconfirmed
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(Unassigned)
Entities Freeze when tick speed is set to the 32bit integer limit
Also when exiting world
It says saving world but it gets stuck
Minecraft itself is still responding but it saving the world it got stuck
I will test to see if this works in 1.16.4 as well
- duplicates
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MC-76117 World freezes if gamerule randomTickSpeed is set to a very high value
- Reopened