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  1. Minecraft: Java Edition
  2. MC-201940

After dying, Ender Dragon body part hitboxes do not move upwards with the main hitbox

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 24w45a
    • 1.16.3, 1.16.4 Pre-release 2, 1.16.4, 20w46a, 20w51a, 21w03a, 21w07a, 21w08b, 21w14a, 21w15a, 21w16a, 1.17.1, 1.18.1, 1.18.2, 22w18a, 1.19 Release Candidate 2, 1.19, 22w42a, 1.19.4, 1.20.4, 1.20.6, 24w20a, 1.21 Pre-Release 1, 1.21 Release Candidate 1, 1.21, 24w44a, 1.21.3
    • None
    • Confirmed
    • Hitboxes, Rendering
    • Important
    • Platform

      When the Ender Dragon dies and shoots out beams of light, its green hitbox shown with F3+B will glitch out rapidly.

      The body part hitboxes do not move with the ender dragon in its death animation, unlike the main hitbox.

      While an ender dragon is dying, the main hitbox properly moves with the ender dragon into the sky.
      This is not the case for the hitboxes for the body parts, which stay in place the moment its death animation begins, and vanish when the animation ends.

        1. MC-201940.mp4
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        2. 2020-11-03_11.37.30.png
          2020-11-03_11.37.30.png
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        3. 2020-11-03_11.36.04.png
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        4. 2020-10-11_15.56.07.png
          2020-10-11_15.56.07.png
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        5. 2020-10-11_15.49.44.png
          2020-10-11_15.49.44.png
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            HugoHagglund [Mojang] SHugoh
            PotholedSea40 SeaOfPixels
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              Created:
              Updated:
              Resolved:
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