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  1. Minecraft: Java Edition
  2. MC-198908

Arrows can maintain some of their velocity after hitting an obstruction that is moved or destroyed

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.16.2, 20w51a, 21w03a, 1.16.5, 21w08b, 1.20.1, 1.20.2 Release Candidate 1, 1.20.2, 23w41a, 23w43a, 1.20.3, 1.20.4, 24w10a
    • Community Consensus
    • Entities

      After an arrow hits a block, it can keep some of it's velocity from when it was fired after the block is either moved or removed.

      Steps to Reproduce:

      • Place a trapdoor at eye-level to the player
      • Crouch
      • Shoot an arrow at the trapdoor
      • Open the trapdoor

      Observed Results:

      The arrow will hit the trapdoor, coming to a full stop. Once the player opens the trapdoor, the arrow will sometimes jolt forward with gained speed and height.

      Expected Results:

      After an arrow hits an obstruction and comes to a full stop, it should lose all of it's velocity, and fall straight to the ground if the obstruction is moved or removed.

      Screenshots/Videos:

      My demonstration of the issue, and reproducing it:
      MC-198908-1.mp4

      Notice how the first arrow comes to a full stop, and falls as expected, where as the second arrow gains lots of momentum seemingly for no reaon.

        1. MC-198908.mp4
          3.70 MB
        2. MC-198908-1.mp4
          2.09 MB

            Unassigned Unassigned
            Jingy Jiingy
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              Created:
              Updated:
              CHK: