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Bug
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Resolution: Unresolved
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None
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1.16.2, 1.16.3, 1.16.4 Pre-release 1, 1.16.4, 20w46a, 20w48a, 20w49a, 21w03a, 21w05b, 21w10a, 21w19a, 21w39a, 1.19 Pre-release 5, 1.19, 1.19.4, 23w17a
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None
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Community Consensus
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Mob behaviour, Performance
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Normal
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Gameplay
I made a world with friends to play minecraft 1.16.2 with. The new release!
We decided to make a world where it's always night using the commands:
/gamerule doDaylightCycle false & /time set midnight
But now phantoms never die and its lagging my game, why do phantoms not have a limit like other mobs?
This is a big issue, we no longer want to play the game since there are so many phantoms. I took photo, we have been playing for a week now. Using tunnels to go from base to base since it's too crazy going outside!
Please fix this!