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Bug
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Resolution: Duplicate
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None
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1.16.1, 20w30a
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None
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Unconfirmed
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(Unassigned)
The first block becomes invisible to the crosshair and has't "hitbox". But he has a collision.
- duplicates
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MC-82010 Moving blocks do not tick past the world border, causing them to stay offset when pushed by a piston
- Reopened