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Bug
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Resolution: Unresolved
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None
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1.16.1, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5 Release Candidate 1, 1.16.5, 21w05a, 21w05b, 21w06a, 21w07a, 21w08a, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Pre-release 4, 1.17 Release Candidate 1, 1.17 Release Candidate 2, 1.17, 1.17.1, 21w37a, 21w38a, 21w39a, 21w42a, 21w43a, 1.18 Pre-release 1, 1.18, 1.18.1, 22w06a, 1.18.2, 22w12a, 22w14a, 1.19.2, 1.19.3, 23w03a, 1.19.4 Pre-release 1, 1.20.1, 1.20.4, 23w51b, 24w05b, 24w13a, 24w14a, 1.20.5 Release Candidate 2
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None
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Confirmed
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Mob behaviour
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Normal
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Gameplay
The Bug
When the "universalAnger" is set to true and a zombified piglin/wolf is attacked, other zombified piglins/wolves will be in a daze for half a second
Steps to Reproduce:
- Set the "universalAnger" to true
/gamerule universalAnger true
- Summon some zombified piglins
- Attack one of them to provoke them, they will chase and attack you
- Attack one of them again
-> All zombified piglins will be in a daze (they will put down their arms) until the attacked zombified piglin return to normal from red(0.5 second)
This bug will also happen to wolves, but don't happen to piglins and bees
- is duplicated by
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MC-192799 When "universalAnger" is set to true, Zombified Piglins/Wolves become dazed for half a second when another one of their kind is attacked
- Resolved
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MC-195650 When the "universalAnger" is set to true and a zombified piglin/wolf is attacked, other zombified piglins/wolves will be in a daze for half a second
- Resolved