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Bug
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Resolution: Unresolved
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None
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1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, 20w51a, 21w03a
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None
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Community Consensus
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Mob behaviour
The bug
Hoglins don't indefinitely attack non-piglin mobs that attacks them. If they can't reach the target who attacked them, they'll just give up and walk away.
To reproduce
- Build a fence
- Spawn a Johnny vindicator
- Spawn a hoglin (with or without IsImmuneToZombification)
- Wait for the vindicator to attack the hoglin
- Use the following tp command to teleport the vindicator outside the fence:
/tp @e[name=Johnny] @s
- The vindicator and the hoglin runs close to each other in the different side of the fence
→ Eventually the hoglin loses interest on killing the vindicator while the vindicator that's named Johnny still wants to kill the hoglin
Video
Minecraft 1.16.1 - Singleplayer 2020-07-08 11-23-52_Trim.mp4
- relates to
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MC-175024 Attacked hoglins don't attack back if not being hunted
- Resolved