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Bug
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Resolution: Duplicate
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None
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1.16.1
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None
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Operating system: Windows 10
Java Version: 1.8.0_251 (64-bit)
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Unconfirmed
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(Unassigned)
If you join a multiplayer server, disconnect while it says "Connecting to server", and join a singleplayer world, you should be brought into a the server with collision acting like you're in your singleplayer world
What i expected to happen was:
I would join my singleplayer world and it would act like it should
What actually happened was:
I joined the singleplayer world, but once I was in I was immediately brought to the server
Steps to reproduce:
1) Connect to a multiplayer server (the connection must take long enough for you to load up a singleplayer world. I accomplished this by binding the server to a Radmin VPN network)
2) Cancel the connection, and join a singleplayer world
3) You should join the server once you load in to the singleplayer world
A video:
- duplicates
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MC-74984 Client continues to connect to server after canceling on 'Connecting to server' screen
- Resolved