-
Bug
-
Resolution: Duplicate
-
None
-
1.16.1
-
None
-
macOS Mojave 10.14; launcher 2.1.15168
-
Unconfirmed
-
(Unassigned)
When walking on soul sand in 1.16.1, the 'client light' and 'server light' parameters in the debug menu are stuck at 0; even when right next to a sea lantern. It shows a more normal value (ie 14/15) when I stand on any other adjacent block. This could become an issue when deciding whether an area was available for mob spawns.
- duplicates
-
MC-139631 Light levels in the F3 debug menu aren't accurate when standing on soul sand
- Open