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Bug
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Resolution: Invalid
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None
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1.16.1
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None
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Ubuntu 20.04 LTS, TLauncher
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Unconfirmed
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(Unassigned)
The texture of a compass in a frame isn't changed when the player moves
It also isn't changed when I remove it and then place it back
When I rotate it the texture changes in a weird way
It also changes when I use /setworldspawn
Lodestone compasses still point to the place where lodestone was when I break it