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Bug
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Resolution: Awaiting Response
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None
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1.16 (Java Edition)
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None
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Windows 7
Latest Java edition installed.
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Unconfirmed
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Java
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After a longer than usual time waiting for connection to realm, I get an error message, this has been going on for over 24 hours now. Ive been trying again and again over 2 days.
UPDATE
Okay, what seems to break the game is simply, TP to the corner of the world.
Setting Worldspawn so one starts at corner of the world.
in this case 29,999,983 by 29,999,983.
Then making nether portal near there and going through it and coming back.
That's all I did on a fresh new world and I have the same issue.
It will take ages to "Connecting to the realm....", then it would just come up with the error of not being able to connect.
UPDATE
I attempted this (https://minecraft.gamepedia.com/Tutorials/Recover_corrupted_saved_world_data), and seems to have worked, but then, had these error messages whilst playing. Still waiting for world to save and then see if game breaks again.
LOGS:
12:01:05.937
Couldn't get pending invite count Realms (500) Could not connect to Realms: connect timed out at dia.a(SourceFile:440) at dia.j(SourceFile:318) at djk$b.a(SourceFile:235) at djk$b.run(SourceFile:228) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:180) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:294) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at java.lang.Thread.run(Thread.java:745)
12:03:05.945
Couldn't get live stats Realms (500) Could not connect to Realms: connect timed out at dia.a(SourceFile:440) at dia.f(SourceFile:168) at djk$a.a(SourceFile:274) at djk$a.run(SourceFile:267) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:180) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:294) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at java.lang.Thread.run(Thread.java:745)
UPDATE:
GAME world Saved, logged off and logged back in, no trouble connecting to Realm.
Will try and download latest world, and will continue to see if anything else occurs.
UPDATE:
SAme issue, can no longer close realm, or log onto realm.
Get the following in logs when I tried to restore to a backup
LOG
13:25:12.374
Realms is available for this user
13:25:12.974
Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', name='PROD'
13:58:02.450
Realms http code: 500 - error code: 500 - message: Could not restore the backup - raw body: {"errorCode":500, "errorMsg":"Could not restore the backup"}
13:58:02.451
Couldn't restore backup Could not restore the backup - 500 at dia.a(SourceFile:434) at dia.c(SourceFile:257) at dlc.run(SourceFile:32) at java.lang.Thread.run(Thread.java:745)
UPDATE:
I did the same things I do on realm that cause it to break the game, but on Single Player. It doesn't break the game however. The saving and re-loading causes no issues, even though at the corner of the world.
UPDATE
Tried gamerule spawnradius must be set to 1, and I also put on Spawn Protection to 1.
Thought this worked... but then, after a few hours, same problem.