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Bug
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Resolution: Unresolved
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None
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1.15 Pre-release 1, 20w14a, 20w17a, 20w18a, 20w19a, 20w20b, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 4, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w05b, 21w06a, 21w07a, 21w08b, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Pre-release 5, 1.17 Release Candidate 1, 1.17, 21w41a, 1.18 Pre-release 1, 1.18.1 Release Candidate 1, 1.18.1, 1.18.2, 1.19.1 Pre-release 4, 1.19.2, 1.19.3, 23w07a, 1.19.4, 1.20 Release Candidate 1, 1.20, 1.20.1, 24w14a, 1.21.3
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Confirmed
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Sound
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Low
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Platform
In the attached world, if you open the chest (without moving around or turning the camera), it sounds like it's coming from your right, despite the chest being almost directly in front of you. Move the camera slightly and it sounds normal again.
This seems to be related to distance. Walking around and destroying the trees and grass around you in the attached world (almost 30 million blocks out), you can hear similar things happening.
Reproduction steps which do not require a world download are forthcoming.
- is duplicated by
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MC-166176 Sound bug with rain near the world borders.
- Resolved
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MC-177725 Near the world border, sounds are broken
- Resolved
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MC-180726 Mob AI when near natural world border breaks, causing mobs to spin and behave erratically
- Resolved
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MC-263619 Sounds corrupt at high distances within vanilla bounds
- Resolved
- relates to
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MC-207260 Casting issue: Sculk vibrations come from the wrong positions at high coordinates
- Resolved
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MC-229293 Casting issue: Broken blocks drop items in the wrong position at high distances
- Resolved