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Bug
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Resolution: Duplicate
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None
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1.16 Release Candidate 1
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Unconfirmed
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(Unassigned)
During the tour of the Nether in the new updates, it is observed that the generation of terrain is a bit strange in all biomes, since in some areas of them we can find too large caves that destroy the path and leave some structures floating (fossils ). , to the point that it does not make sense, everything is due to the excessive generation of caves in the biomes, and some errors in the generation.
Seed : 1411647399530016677
- duplicates
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MC-170897 Nether fossils can generate floating if a cave carver removes the ground beneath them
- Open