-
Bug
-
Resolution: Fixed
-
1.15.2, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w48a, 20w51a, 1.16.5, 21w06a, 21w08b, 21w11a
-
Confirmed
-
Textures and models
Due to how the stonecutter's saw is UV-mapped, the animation shows the saw spinning in a different direction depending on which side of the stonecutter you view. In the attached screenshots, you can see that the saw spin direction, indicated by the direction of the slanted lines in the texture, is north-to-south when viewed from the west side, and south-to-north when viewed from the east. This description is specific to the east/west facing stonecutter, but the issue is present in all orientations. Attached is a resource pack with a fixed stonecutter.json file.
- is duplicated by
-
MC-209399 Stonecutter rotates to different directions when viewed from the front or back side.
- Resolved
- relates to
-
MC-214694 Tripwire which is part of a tripwire hook is not mirrored correctly from behind
- Resolved
-
MC-205158 Powder snow inside textures are not correctly mirrored
- Resolved
-
MC-206570 The texture of dripstone is incorrectly mirrored
- Resolved
-
MC-207253 Animated part of sculk sensors's texture is incorrectly mirrored from behind
- Resolved
-
MC-212305 Back face of glow lichen is not correctly mirrored from behind
- Resolved