Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-190568

Stronghold Destroys Spawner in Dungeons

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: 1.16 Release Candidate 1
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Java 8 latest update
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      The bug

      Dungeons in strongholds sometimes generate incorrectly with the stronghold overlapping the dungeon, resulting with the spawner not generating. When the dungeon spawns in a chunk, while extending out to a different chunk, the stronghold will overlap the dungeon in the chunks that spawn outside the initial spawn chunk (not the spawner, the part where the dungeon decides to spawn, the wall).

      How to reproduce

      1. Use the seed -1002375371929129041 with the default world type
      2. /execute in minecraft:overworld run tp @s 8116.50 24.00 1457.50
        The spawner in the dungeon does not spawn due to the stronghold generating after the dungeon when it passes it's spawn chunk.

      Notes

      You can't reproduce this in 1.15.2 or earlier.

      Relates to MC-125006 (doesn't specify the spawner not generating)

        Attachments

          Issue Links

            Activity

              People

              Assignee:
              Unassigned Unassigned
              Reporter:
              MatPit2002 KingSheepMC
              Votes:
              0 Vote for this issue
              Watchers:
              1 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved: