Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-190454

Desync when a player rides a horse riding another mob, and that mob dies

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 21w05a
    • 1.16 Release Candidate 1, 1.16, 20w51a, 21w03a
    • None
    • Confirmed
    • Entities, Networking
    • Low

      If a horse is riding a mob, and that mob gets killed, players riding that horse get kicked off the horse client-side but not server-side.

      To reproduce

      1. Run the following command:
        /summon husk ~ ~ ~ {Passengers:[{id:"minecraft:horse",Tame:1b}]}
      2. Place a block of TNT next to the husk
      3. Ignite that TNT
      4. Mount the horse
      5. When the husk dies, you get dismounted
      6. Walk away
      7. Sneak
        You get teleported back to the horse

      Video

      Minecraft 1.16 Release Candidate 1 - Singleplayer 2020-06-20 19-31-52.mp4

            Unassigned Unassigned
            kiscsepp Óbert Katalin
            Votes:
            6 Vote for this issue
            Watchers:
            6 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: