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  1. Minecraft: Java Edition
  2. MC-190454

Desync when a player rides a horse riding another mob, and that mob dies

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.16 Release Candidate 1, 1.16, 20w51a, 21w03a
    • Fix Version/s: 21w05a
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      Entities, Networking
    • Mojang Priority:
      Low

      Description

      If a horse is riding a mob, and that mob gets killed, players riding that horse get kicked off the horse client-side but not server-side.

      To reproduce

      1. Run the following command:
        /summon husk ~ ~ ~ {Passengers:[{id:"minecraft:horse",Tame:1b}]}
      2. Place a block of TNT next to the husk
      3. Ignite that TNT
      4. Mount the horse
      5. When the husk dies, you get dismounted
      6. Walk away
      7. Sneak
        You get teleported back to the horse

      Video

      Minecraft 1.16 Release Candidate 1 - Singleplayer 2020-06-20 19-31-52.mp4

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              Assignee:
              Unassigned Unassigned
              Reporter:
              kiscsepp Óbert Katalin
              Votes:
              6 Vote for this issue
              Watchers:
              6 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:
                CHK: