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  1. Minecraft: Java Edition
  2. MC-190370

Sound event "entity.mooshroom.shear" is cut off when triggered in game

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w28a, 1.16.2 Pre-release 1, 1.16.5, 1.17.1, 1.18 Pre-release 1, 1.18 Pre-release 4, 1.19.2
    • None
    • Confirmed
    • Sound

      The Bug:

      I was continuing progress with my resource pack when i wanted to add a unique sound when shearing mooshrooms. I made the sound and added it to the sounds.json file. I used "/playsound" and the sound works correctly. Only when I actually shear a mooshroom is when the sound abruptly cuts off a few seconds after it plays. I even set the tag "stream:" to "true" and it still doesn't work as intended.

      To Reproduce:

      1. Replace the sheep shearing sound (or your custom mooshroom sound) with another sound that is atleast longer than 3 seconds.
      2. Use the "/playsound" command and it should play the whole sound without stopping.
      3. Summon or spawn a mooshroom and shear it.
        The sound plays for a bit, but then gets cut off a few ticks later.

      Why this is a problem:

      This could be a problem with resource pack creators because they might've put a longer custom sound but it doesn't play fully. It feels like their input of customisation is lost for this specific sound.

      Example Resource Pack:

      I have provided an example resource pack to show the issue. Make sure you type /playsound first before testing it with the mooshrooms.

            Unassigned Unassigned
            DreamedWave4364 DreamedWave4364
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              Created:
              Updated:
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