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Bug
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Resolution: Fixed
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1.16 Pre-release 3, 1.16 Pre-release 4, 1.16 Pre-release 6, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w29a, 20w30a, 20w46a, 20w51a, 21w03a, 1.16.5, 21w08b, 21w16a, 1.18.1, 1.18.2, 22w11a, 22w18a, 1.19, 1.19.1 Pre-release 1, 1.19.2, 1.19.4, 23w14a
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Confirmed
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Commands, Mob behaviour
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Normal
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Platform
The bug
Mobs can't be summoned with AngryAt; this immediately resets their AngerTime to 0.
How to reproduce
- Spawn in any mob where you know its UUID
/summon pig ~ ~ ~ {UUID:[I;1,2,3,4]}
- Summon a wolf
/summon wolf ~ ~ ~ {AngerTime:10000,AngryAt:[I;1,2,3,4]}
The wolf is not angry on spawn
- Using data get shows that its AngerTime has reverted to 0 and it is missing AngryAt altogether
Note that Endermen are unreliable candidates for testing this bug, as their behavior when manually setting anger tags is inconsistent with the other neutral mobs (MC-188506).