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Bug
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Resolution: Duplicate
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None
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1.16 Pre-release 2
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None
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Unconfirmed
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(Unassigned)
Setting a player's max health to an odd number like 3, would always get rounded to 4. Also if you set the health to under 4, the hearts wouldn't vibrate until you exit and enter the world again. Then the correct number of health would also display.
- duplicates
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MC-16345 Reducing the player's base max health using /attribute does not always reduce their current health
- Resolved
Setting max health to the player having half a heart would always get rounded to the next full heart
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Bug
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Resolution: Duplicate
-
None
-
1.16 Pre-release 2
-
None
-
Unconfirmed
-
(Unassigned)
Setting a player's max health to an odd number like 3, would always get rounded to 4. Also if you set the health to under 4, the hearts wouldn't vibrate until you exit and enter the world again. Then the correct number of health would also display.
- duplicates
-
MC-16345 Reducing the player's base max health using /attribute does not always reduce their current health
- Resolved