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  1. Minecraft: Java Edition
  2. MC-188104

When modifying player's max health attribute, taking damage causes the player to 'die' and infinitely play the death animation

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Details

    • Bug
    • Status: Resolved
    • Resolution: Duplicate
    • 1.16 Pre-release 2
    • None
    • None
    • Windows 7, I do not know what version of java i use, unfortunately.
    • Unconfirmed

    Description

      I was just playing on a survival world and using the health attribute to give myself a challenge. A trident wielding drowned killed me, and after I had respawen and reset my health to 3 hearts, I went underwater to explore a shipwreck. I placed down a magma block to refresh my air bubbles in, and forgot to press shift. I then took damage from the magma block, and got the game over screen without actually dying; behind it i was still taking damage to the block. Afterwords, in my inventory and in third person, I am stuttering back and forth at an angle and red as if I was dying continuously.

      I was able to recreate this by setting my max health to 3 hearts, and letting a skeleton shoot me. I once again 'died' and began the infinite dying animation.

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              Unassigned Unassigned
              Toasty__Bunz Thomas Jack Boyett
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