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Bug
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Resolution: Works As Intended
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None
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1.16 Pre-release 2
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None
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Windows
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Confirmed
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Entities, Player
I am creating a map and I have placed item frames, which are invisible and fixed. with a set item rotation following the command framework below:
execute if score @r timerStart matches 3 run summon minecraft:item_frame 107 152 476 {Item:{id:prismarine_shard,Count:1},Facing:2,ItemRotation:1,Invisible:1,Fixed:1,Tags:["reset"]}
Even in Creative mode it is impossible to rotate on right click. They can be destroyed just fine in Creative but not rotated. They could be rotated in any gamemode until the pre-releases