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Bug
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Resolution: Fixed
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1.16 Pre-release 2, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 3, 1.16.2, 1.16.4, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5 Release Candidate 1, 1.16.5, 21w05a, 21w06a, 21w07a, 21w08a, 21w08b, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w18a, 21w20a, 1.17 Pre-release 2, 1.17 Release Candidate 1, 21w42a, 21w43a
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Confirmed
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Custom Worlds
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Low
This bug happens because the surface builder types for Nether biomes assume the world is 128 blocks tall.
Other surface builder types - which do not make this assumption - do not have this issue.
This applies to these surface builder types:
minecraft:nether_forest
minecraft:soul_sand_valley
minecraft:basalt_deltas
Likely it also applies to minecraft:nether, but I have not verified this personally.
- is duplicated by
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MC-192852 Nether biomes don't generate groundcover over Y=127 even if there is terrain.
- Resolved
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MC-193912 Custom world geoation problems
- Resolved
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MC-196663 Surface builders used by new Nether biomes stop above y=127
- Resolved
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MC-197338 custom nether dimension_type logicalHeight does not actually change the dimension height
- Resolved
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MC-207390 Nether biomes do not generate as intended above y=128
- Resolved
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MC-212300 Nether biomes don't apply above y=128
- Resolved
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MC-215178 Nether Wastes blocks don't generate above y128 and below y0 in the World Type: Caves
- Resolved
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MC-223577 Certain Features Not Generating Above Height 128 in 256-High Nether
- Resolved
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MC-227515 Nether biome surface builder types incorrectly assume the world height is 128 blocks
- Resolved
- relates to
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MC-208816 No terrain nor feature generation currently supports negative Y values
- Resolved