Details
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Type:
Bug
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Status: Resolved
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Resolution: Duplicate
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Affects Version/s: 1.16 Pre-release 1
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Fix Version/s: None
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Labels:None
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Confirmation Status:Unconfirmed
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Category:(Unassigned)
Description
World generation bug that seems to cause multiple seeds to merge or change generation after leaving current loaded chunks and loading new chunks (I was on max render distance)
Attachments
Issue Links
- duplicates
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MC-187358 Worlds generated in 1.16-pre1 do not have their world generation settings saved correctly, causing chunk errors
- Resolved