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Bug
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Resolution: Fixed
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1.15.2, 1.16 Pre-release 1, 1.16 Pre-release 2, 1.16.2
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None
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Community Consensus
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Player Animation
Please see the attached video - it may make the bug much clearer (youtube link: https://youtu.be/nuVrWIkWE_4)
I've tested this bug with 1.15.2, and 1.16-pre1 and this bug seems to be present in those versions.
If you collide with a wall with left/right on the +/- Z axis, your horizontal velocity doesn't seem to be reset when running into blocks.
To reproduce this bug, I positioned myself such that when I held right, I'd be colliding into the wall. In the video, the positive yaw value reflects that (for the first segment). I also hold W to push myself up against the wall. This doesn't seem to work for +/- X axis in my testing.