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  1. Minecraft: Java Edition
  2. MC-187522

Server doesn't generate amplified / large biome worlds

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.16 Pre-release 6
    • 1.16 Pre-release 1
    • None
    • Windows 10 Pro (client), Ubuntu Server 20.04 (server), JDK 1.8.0_241 64-bit.
    • Confirmed
    • World generation
    • Very Important

      What I expected to happen was...:

      The server should've generated an amplified world with level-type=amplified set.

      What actually happened was...:

      It generates a default world instead.

      Steps to Reproduce:

      1. Use the latest pre-release server .jar. (which can be found here)
      2. In server.properties, set level-type to amplified (server changes "AMPLIFIED" or "Amplified" to all lower-case on startup).
      3. Generate the world and behold a land strewn with defaultness.

      Solutions I've tried:

      • Setting server.properties to read-only to prevent the server from changing the level-type to lowercase.
      • Generating the amplified world in singleplayer (which works, by the way) and copying the folder to the server (which doesn't work ).
      • Messing around with the level.dat file to force the generator setting to amplified.
      • Copying an old 1.15.2 amplified server world.

      I'd like to note that none of the aforementioned solutions work.

        1. 20w20b-server.log
          5 kB
          Hauteclaire
        2. 2f411e2bc7a217ac2c7568adc73d1e71-1.png
          68 kB
          Hauteclaire
        3. latest.log
          16 kB
          Galaxy_2Alex

            fry [Mojang] Georgii Gavrichev
            Hauteclaire Hauteclaire
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              Created:
              Updated:
              Resolved:
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