Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-187522

Server doesn't generate amplified / large biome worlds

    XMLWordPrintable

Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 1.16 Pre-release 1
    • 1.16 Pre-release 6
    • None
    • Windows 10 Pro (client), Ubuntu Server 20.04 (server), JDK 1.8.0_241 64-bit.
    • Confirmed
    • World generation
    • Very Important

    Description

      What I expected to happen was...:

      The server should've generated an amplified world with level-type=amplified set.

      What actually happened was...:

      It generates a default world instead.

      Steps to Reproduce:

      1. Use the latest pre-release server .jar. (which can be found here)
      2. In server.properties, set level-type to amplified (server changes "AMPLIFIED" or "Amplified" to all lower-case on startup).
      3. Generate the world and behold a land strewn with defaultness.

      Solutions I've tried:

      • Setting server.properties to read-only to prevent the server from changing the level-type to lowercase.
      • Generating the amplified world in singleplayer (which works, by the way) and copying the folder to the server (which doesn't work ).
      • Messing around with the level.dat file to force the generator setting to amplified.
      • Copying an old 1.15.2 amplified server world.

      I'd like to note that none of the aforementioned solutions work.

      Attachments

        Issue Links

          Activity

            People

              fry [Mojang] Georgii Gavrichev
              Hauteclaire Hauteclaire
              Votes:
              2 Vote for this issue
              Watchers:
              4 Start watching this issue

              Dates

                Created:
                Updated:
                Resolved:
                CHK: