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  1. Minecraft: Java Edition
  2. MC-187522

Server doesn't generate amplified / large biome worlds

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.16 Pre-release 1
    • Fix Version/s: 1.16 Pre-release 6
    • Labels:
      None
    • Environment:
      Windows 10 Pro (client), Ubuntu Server 20.04 (server), JDK 1.8.0_241 64-bit.
    • Confirmation Status:
      Confirmed
    • Category:
      World generation
    • Mojang Priority:
      Very Important

      Description

      What I expected to happen was...:

      The server should've generated an amplified world with level-type=amplified set.

      What actually happened was...:

      It generates a default world instead.

      Steps to Reproduce:

      1. Use the latest pre-release server .jar. (which can be found here)
      2. In server.properties, set level-type to amplified (server changes "AMPLIFIED" or "Amplified" to all lower-case on startup).
      3. Generate the world and behold a land strewn with defaultness.

      Solutions I've tried:

      • Setting server.properties to read-only to prevent the server from changing the level-type to lowercase.
      • Generating the amplified world in singleplayer (which works, by the way) and copying the folder to the server (which doesn't work ).
      • Messing around with the level.dat file to force the generator setting to amplified.
      • Copying an old 1.15.2 amplified server world.

      I'd like to note that none of the aforementioned solutions work.

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            Assignee:
            fry [Mojang] Georgii Gavrichev
            Reporter:
            Hauteclaire Hauteclaire
            Votes:
            2 Vote for this issue
            Watchers:
            4 Start watching this issue

              Dates

              Created:
              Updated:
              Resolved:
              CHK: