-
Bug
-
Resolution: Duplicate
-
None
-
1.16 Pre-release 1
-
None
-
Unconfirmed
-
Crash
I created a world, closed it, and reopened it. Then, the game crashed.
Test world file: crash-test.zip
Stack trace
1.16-pre1: crash-2020-06-04_21.30.34-client.txt
Description: mouseClicked event handler java.lang.IllegalStateException: Lock is no longer valid at daa$a.i(SourceFile:297) at daa$a.h(SourceFile:431) at dtv.a(SourceFile:176) at dlt.a(SourceFile:1850) at dph.c(SourceFile:42) at dne.b(SourceFile:33) at dmy.a(SourceFile:16) at dnc.a(SourceFile:149) at doa.a(SourceFile:27) at dlu.b(SourceFile:92) at dqn.a(SourceFile:431) at dlu.a(SourceFile:92) at dlu.c(SourceFile:162) at amk.execute(SourceFile:94) at dlu.b(SourceFile:162) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174) at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(SourceFile:124) at dlt.e(SourceFile:1038) at dlt.d(SourceFile:648) at net.minecraft.client.main.Main.main(SourceFile:215)
- duplicates
-
MC-187353 Crash when loading some worlds: IllegalStateException: Lock is no longer valid
- Resolved