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Bug
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Resolution: Fixed
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1.16 Pre-release 1, 1.16 Pre-release 2, 1.16 Pre-release 5, 1.16.1
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None
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Confirmed
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Custom Worlds, Structures, World generation
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Low
All other structures seem to generate as normal. I generated a world with the settings below and used /locate to find a stronghold and none were found. I have seen temples, mansions, villages, etc. but no strongholds.
{ "generate_features": true, "bonus_chest": false, "seed": -1464245863, "dimensions": { "minecraft:overworld": { "generator": { "type": "minecraft:noise", "seed": -1464245863, "biome_source": { "type": "minecraft:vanilla_layered", "seed": -1464245863, "large_biomes": false }, "settings": "minecraft:floating_islands" }, "type": "minecraft:overworld" }, "minecraft:the_nether": { "generator": { "type": "minecraft:noise", "seed": -1464245863, "biome_source": { "type": "minecraft:multi_noise", "seed": -1464245863, "preset": "minecraft:nether" }, "settings": "minecraft:nether" }, "type": "minecraft:the_nether" }, "minecraft:the_end": { "generator": { "type": "minecraft:noise", "seed": -1464245863, "biome_source": { "type": "minecraft:the_end", "seed": -1464245863 }, "settings": "minecraft:end" }, "type": "minecraft:the_end" } } }
- is duplicated by
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MC-188200 Strongholds don't generate in Superflat
- Resolved
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MC-189304 strongholds removed from "caves"-generated worlds
- Resolved
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MC-191609 Strongholds don't spawn in World Type: Caves
- Resolved
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MC-195067 Strongholds do not seem to generate on caves/floating islands worlds
- Resolved
- relates to
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MC-188569 Some flat world preset code: decoration or other code not working properly
- Open
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MC-190805 Ender dragon fight is hardcoded into custom world presets; can't actually be accessed without these presets
- Open
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MC-190859 floating_islands or caves buffet worlds no longer generate strongholds and ender eyes do not locate previously generated strongholds after upgrading to 1.16
- Resolved
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MC-192361 /locate stronghold does not locate stronghold in Superflat worlds despite them generating
- Resolved