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  1. Minecraft: Java Edition
  2. MC-186225

Structure entity rotation is handled incorrectly

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.15.2, 20w22a
    • None
    • Unconfirmed
    • (Unassigned)

      When an entity is loaded from a structure, the rotation and mirroring of the structure are not applied to the entity correctly. As for mirroring, the code in Entity.class mirrors front-back as if it was left-right and vis versa. For rotation, in Template.class entities are rotated in the opposite direction of the structure's rotation. So a structure rotated 90 degrees has the entity rotated -90 degrees, and 270 turns into -270.

            Unassigned Unassigned
            Silver_David David Bakle
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